INFO:
- Battlefield 2 competitive mod

- Balanced gameplay - possibility to switch between us/mec/ch/eu weapons in kit.
- Faster movement - adjusted all movements delays/nerfing.
- No spaming - reduced ammount of grenades, medicpacks.
- More about aim - weapon accuracy tweaked according to BF2Pro and Clanmod on ALL weapons + my accuracy tweaks.

EXTENDED INFO:
- Edited movements delays/nerfing acording to rushzonemod.
- Possibility to switch between us/mec/ch/eu weapons in kit.
- M16A2 damage increased from 30 to 34. So you can do one shot kill like with AK101 (damage 37).
- M16 deviation per bullet reduced from 0.2° to 0.17°.
- Prone base deviation increased to be same as crouch base deviation (only advantage of prone is covering).
- Removed Battlefield 2142 style prone deviation (thanks to Frankelstner).
- Infantry crosshair tweaked for some weapons to match the player's accuracy more closely.
- Decreased bullet spread on ALL weapons (-0.2).
- Light soldier class sprint amount increased from 10 to 12 seconds.
- Heavy soldier sprint amount increased from 8 to 10 seconds.
- Reduced grenades from 4 to 3.
- Hand grenade and Smoke grenade throwing accuracy improved from 2° to 1°.
- Reduced medic bags from 5 to 3.
- Assault now carries 2 smokegrenades instead of 1. Smokegrenades are more effective.
- Kit drop delay removed, this fixes the "kit switch on revive" bug (from BF2Pro).
- Looping point for the gunfire sound for some automatic weapons tweaked to fix sound sync (from BF2Pro).
- Noob-friendly installer.
- Desktop shortcut.
- Removed unnecessary stuff like movies etc. for fast loading.
- Ready for running on linux server (lowercase dir/filenames).

CONTACT:
- xfire: spiritusagens
- jabber: lenny.black@jabber.cz
- website: http://basemod.bplaced.com
- irc: #basemod.bf2 @ irc.quakenet.org


CHANGELOG of basemod.bf2:
v0.81
- Edited movements delays/nerfing acording to rushzonemod.